Advanced Collectibles Generator

Hello and welcome!

I released [Advanced Collectibles Generator]
that manages and spawns coins.

UE4 Marketplace



Main features:

  • Coin placement in Editor:
    • Set the number of Columns
    • Set the number of rows
    • Set distance between coins
    • Align to :
      • Linear path
      • Circular path
    • Manual coin placement
  • Coin movement:
    • Rotate coins in place
    • Rotate coins in a circular path
  • Coin types :
    • Respawn:
      • Re-collectible upon level replay
    • Consumable:
      • Collectible only once
  • Spawn (launch) coins during Gameplay
    • All coin placement settings applicable

Management features:

  • Registration:
    • Number of coins collected during Gameplay
    • Settings modified in Editor
  • ​​​​​​​Coin sets:
    • Add multiple coin sets
    • ​​​​​​​Each coin set has its own [Mesh / Color]
  • ​​​​​​​Application :
    • Editing coin settings in a level will also update all other levels

User interface features:

  • Widget [Icon / Color] are set automatically depending on coin’s [Mesh / Color]

Performance features:

  • Highly optimized system:
    • Supports up to thousands of coins in a single scene


  • Materials:
    • 1 coin material
    • 1 transparent coin material
  • Meshes:
    • 5 coin meshes
  • Icons:
    • 5 icons matching coin meshes
  • Particles:
    • 1 particle system display upon coin collection )
  • Fonts:
    • 1 UI font


Additional features :
  • Auto-generated LODs

Feature Overview

I do plan to add and update requested features!

Please leave any comment or suggestion,


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